﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace MemoryGames.Games.SearchDifferences
{
	/// <summary>
	/// Interaction logic for Main.xaml
	/// </summary>
	public partial class Main : UserControl, IGameControl
	{
		#region "Events"
		public event MainForm.MainFormRestartDelegate MainFormRestart;
		#endregion

		public Main()
		{
			InitializeComponent();
		}

		/// <summary>
		/// Perform initialization stuff here
		/// </summary>
		public bool Initialize()
		{
			return true;
		}
	}
}